Not my style, but sure I’ll give it a go #2

I foolishly/recklessly signed up to a ‘one week challenge’ for digital portrait painting, via @paintable.cc . I call this finished for now, if not really finished-finished (luckily, digital paint never dries). Following someone else’s process made me explore some bits of my drawing programmes that I’ve never used before, and it was all very frustrating at times, but good to do.

Tools: Autodesk Sketchbook on a Surface Pro for the sketching and most of the painting parts, and Photoshop with an elderly Wacom tablet on my desktop for the Photoshop finishing and detail parts.

#digitalart #portrait #portraitpainting #oneweekchallenge

Digital Painting – Gill

More digital painting on the Surface Pro, working from a live model over 2 hours or so, and using Autodesk Sketch.

finished 2hr sketch

 

Most of the work (and what really decides if a portrait works or not) is the first 10 minutes, drawing as quick and as fast as I can to get the features in place, before I get distracted by details.  And if I’d been working for longer, I might have tried to capture the model’s amazing multi-coloured dreads

 

Learning curves and painting with the pixels

When I bought a Surface Pro I romantically imagined drawing directly to the screen as I traveled; drinking in cafes by the Seine, jet-setting through airports and all that.  And, this will be feasible eventually, digital sketching turns out to be just as much hard work as any other way of drawing.  Just a little less messy.

Working in a new medium is always a mix of lovely and awful.  I’ve been taking the tablet to a weekly drawing portrait group I attend for a couple of months now. While still mild torture (I miss you charcoal) the processing is slowly becoming fun-ish.

After much practicing with different programmes, I settled on Autodesk’s Sketchbook as having the best interface for drawing live.  Photoshop is just too fiddly for quick brush changes and such with out a keyboard, and Sketchbook lets you work in layers (so an under sketch to paint over is possible), as well as having a interface easy to manage with just a pen, a nice selection of so-called natural media brushes available anda fair amount of control over how they perform.

Here’s a couple of examples, each about 1 1/2 hours drawing time, from live models.